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PressTheButton

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A member registered Sep 08, 2020

Recent community posts

Quality's pretty nice.  Shame there wasn't a whole lot (Nemu).

Robbing energy for forced interactions you don't have control over feels pretty terrible.

Missed the first friday car ride for fence stuff because all my energy was taken by automatic interactions.   (┬┬﹏┬┬)

Does telling Sophia your type actually do anything?

I can't really tell if she's supposed to be a red-head or if her hair is considered brown.  

I hOpE yOu EnJoYeD tHiS VeRsIoN

How tf am I supposed to enjoy it when it was nothing but a waste of time where nothing happened but one roach and nothing but introductions.


(2 edits)

This game severely needs a back/undo button if it's going to have such rough translations that often make it unclear what the options will have you do or not. 

Just wasted half an hour reloading save because the protagonist/player was completely fucking retarded in one of the choices, but it sounded like it would be the nicer one. 

"I Became the Male Lead’s Adopted Daughter"   On your manwha reading site of choice.   It's pretty golden, though unfortunately only 44 chapters so far but it updates regularly.   (Just a shame there isn't already 100+ to binge)

Practically no content, wow. 

Combat with the teddybears is bullshit in isolation, even before LOSING HALF YOUR DAMN CASH each time with the chips only being 25$ and you can only get one or two a day and if you go for two you might lose cash instead.   Fml. 

And why tf does the nut bar not go down between encounters?  

Would love to see this kinda thing fleshed out in a much larger and detailed game map, models, animations, and actual interactions to be had around the map with situational events.  

Pronouns-   Apologies aren't necessary, I'm clearly just playing the game in a less intended way and the game IS named dick after all- I'd just rather chase it (as a woman, not trap or man) though either are fine too and I did use the potions to experiment a bit in that regard but it just doesn't feel quite right to how I like to play) than have it.  I don't have specific references,  but it happens really commonly.  Sometimes in the same paragraph it could be talking about your nonexistent dick and then talk about your lady parts in the next sentence.   

Magic- Yeah I eventually found the magic by continuing viv's quest line.  It feels a bit late into the game imo, but I wonder how fast you can get to it if you had made a B-line straight towards it.    After messing around with it,  it definitely needs some good rebalancing.  In general things should lean in the direction of making the player feel competent if not powerful.   Magic costs seem pretty high but they all seemed to have an option for regaining magic in combat so that's fine I suppose.     I do think it could make sense if you could use the starting background options to start out with your character meeting up with Viv while out in the wilds,  and going through learning magic together more, before or after she makes the pact,  and start out with a magic class.  Just throwing that out there.

Manly men-   Ah,  I did find Gedim eventually after posting.  For now he's pretty limited.   I didn't notice options for the blacksmith or trainer, but even then they aren't quite what I'm looking for either.  But yeah I get that it's not the main focus.  Definitely seems more in the line of... well, lady boys and ladies.  I only brought it up since it does seem like there is an intention to have some more diverse options for diverse interests.    

Appreciate the reply,  good luck with future updates.

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It's somewhat disappointing how often the game insists on referring to you with masculine pronouns or even saying you have a dick, when you don't.   It could use some better optimization in this regard, other times it's obvious you were meant to have a dick for a scene but at least it's acknowledged that you don't.   A whole lot of Lord and Liege as well where it'd be more appropriate to referrer to you as Lady, or something to that effect.     

I don't know if Magic is even implemented yet, I only just got to Viv.  Which is why I'm making a post, mentioning that you were an "Errand Boy",  but it looks like there's a bar that's intended to be a magic / mana resource eventually and there was the nonfunctional magic training tab.    If there IS,  I haven't found it yet, though Viv utilizes it.   I wish there were a means to have magic yourself as early as possible, even starting out...   Magic and Alchemy are really underserved so far.  All there seems to be is the Potion Shop and some quest scripts.  

Unless there's still a WHOLE ton more I've yet to come across, even then it's still late in the game to be introduced to such things that would have been nice to be messing with early on to shape your character how you envision them.

Also, you miss attacks way too bloody often in this game...


It's not uncommon for your selection to be incorrect, I've noticed a few times that the action isn't what I clicked

With the General, both options result in heavy armor.  Neither is Skimpy.


Mild non-issue issue,  all the men are way too effeminate.  There's no manly men to enjoy, as far as I've seen so far.

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The combat feels almost good but the reliance on a near-nonrenewable resource with heavy resource costs feels horrible, and it doesn't even replenish after you die in two hits from anything leaving you even worse off the second time as you lost resources while the boss fully restores.   Blocking feels horrible and doesn't work 80% of the time.

When you get knocked down which happens a LOT it takes half an hour to stand up.

It feels like the only thing you can do is button mash M1 to swing your sword.  Allegedly there are heavy and special attacks but special attack never seems to do anything and heavy attack feels pointless, assuming it even works. 

The damn dash-dodge randomly friggin decides not to work with no apparent tie to stamina or resource costs.


The demon character does jack shit, to the point I can only assume she's meant to be helpful.  She just stands in the hallway swinging at nothing and then standing in the indentation in the wall doing nothing for a while but sometimes follows me into the boss arena,where she does nothing but stand around occasionally moving.   Bossdog only once in a blue moon decides to charge with no apparent way to force it / trigger it manually, so you just awkwardly play dance around the pillars for an eternity before it next decides to do it.   And even then the pillars don't seem to respawn (though one awkwardly seemed to try, leaving a blurred visual effect but when it charges it just passes through or slips around it), meanwhile its health resets... 


It's an incredibly frustrating experience with nothing satisfying to write home about, for the lackluster combat mechanics forced on us.  Visually it's  solid.  Animations aren't bad, though there's some clunky initiation and exit/stop phases.   Activation / Interaction with things is awkward but fine.

As for any adult qualities there's nothing adult about the game so far except the ability to take your clothes off and awkward barely lewd animations with an awkward minigame with the demon.     

I can only imagine there's supposed to be more after the boss dog thing, but there is no way to get past the asshole with this jank combat and dying in 2 hits when the dodge randomly decides not to function and block  feels unusable, meanwhile it takes a thousand hits to kill because this vampire lady hits like a child with a foam sword and is about as agile/evasive to boot. 

Wearing better armors has next to no apparent effect on the damage you take,  you still die in 2 hits whether your naked or in the best stuff you were able to find. 


/vent


To be more constructive,  there really needs to be more impact to things while the blood drain needs to chill tf out, it drains way to fast while not being nearly as effective as you'd think it should be.     You need to be dealing twice to three times the damage we currently do while taking half or more the damage we do right now.     Whatever is going on with dodge and block needs to be addressed, there's no feedback or visible reason why the dodge randomly decides not to work, and the block mechanic sounds like it's attempting to be something like Chivalry, For Honor, or those types of games with directional blocks but there's no way to infer what it's actually wanting you to do or what you're supposed to do about it, whereas those games usually visually show you the block direction and clearly project the direction it should be in.

Some better visual and audio cues that you're doing a heavy or special attack seems like that also needs to be in order. 

Just, all around things need to have more effect and the vampire shouldn't be so damn weak.   Her arrogance is pathetic when she's so damn fragile and incompetent. 


Now time to go bash my head against a brick wall some more until I give up and have to try a different game out...


Edit:

I was able to bash my head against the wall against summoned hound enemies enough using Cheat Engine each time to mess with Experience until I could get enough attribute points to target and then manipulate that,  in order to not be so weak.   So,  there we go, there's one way to get past the boss......  Then of course it has to be daylight and you take high damage over time with no way to replenish health in sight.  Even though she seems unphased and unbothered by the sun in cutscenes.